package fhjoanneum.itm11.antesk.simplehack;

public class FiretrapEvent extends Event
{
	FiretrapEvent()
	{
		this.setTest("F");
	}
	
	public boolean onEntry(Character character)
	{
		character.changeHitpoints(-20);
		System.out.println("You were hit by a fire trap for 20 points of damage.");
		return true;
	}
}
